Which Way Are Mobile
Phone Games Heading?
by: Peter Lenkefi
Aside online games and static game devices like Playstation,
mobile games are the next most popular games around now.
The popularity has grown so big that mobile operators are
competing against each other by offering their subscribers loads
of both free and paid games for their pleasure. Not only mobile
operators, cell phone manufacturers are also pre-programming their
phones with a variety of games.
The growing interest in mobile gaming is producing a lot of
benefits for the mobile industry. The operators are deriving
sizable revenue from selling these games, software developers are
regularly deriving royalties from phone manufacturers and the
manufacturers themselves are cashing in heavily on revenue from
subscribers. You will appreciate the level of income in this are
if you consider the fact that by the year 2009, there would be 220
million mobile phone game fans in the world.
Now lets delve into the kinds of games we have around:
We have the embedded games that are factory coded into the
phones, SMS games that operate by interacting with a SMS server
upon which the game resides and browser games that are played
online using the cell phones mini browser. Of all these games the
cheapest and most popular is the inbuilt ones though the
excitement offered by SMS and online games are not a deterrent to
people who would spend every dime to get hooked on. The reason is
browser games are of multi-media origin and can be compared to the
type experienced on Playstation or xbox.
There are several ways to develop mobile games though the most
popular language used are C++, Java and Binary Runtime Environment
for Wireless (BREW) platform .
Out of these three, Java is the most popular method. The reason
is obvious – java is widely supported by the web and supported by
all the principal phone manufacturers. Again a medium like J2ME is
open source and thus cheap to use as a development medium.
Java as we know it is highly portable across platforms and
leaves developers with little worry that their program will not
work on certain phones. Programmers choose this language platform
because it does not interfere with programs running natively on
the phone.
But in reality the future of mobile game development is in MIDP
2.0 API which is a compilation of high end applications that allow
developers to come up with sophiscated and highly interactive
games for fans. It is fast to use and ensures a stable program
after compilation.
It is projected that this program, though futuristic, shall be
the standard for mobile game developers for a long time as it
exhibits versatility and the quick deployment – qualities
programmer love.